{
  "$schema": "https://ui.shadcn.com/schema/registry-item.json",
  "name": "binary",
  "type": "registry:ui",
  "registryDependencies": [],
  "dependencies": ["motion"],
  "devDependencies": [],
  "files": [
    {
      "path": "binary.tsx",
      "content": "\"use client\";\n\nimport type { Variants } from \"motion/react\";\nimport { motion, useAnimation } from \"motion/react\";\nimport type { HTMLAttributes } from \"react\";\nimport { forwardRef, useCallback, useImperativeHandle, useRef } from \"react\";\n\nimport { cn } from \"@/lib/utils\";\n\nexport interface BinaryIconHandle {\n  startAnimation: () => void;\n  stopAnimation: () => void;\n}\n\ninterface BinaryIconProps extends HTMLAttributes<HTMLDivElement> {\n  size?: number;\n}\n\nconst FLIP_DURATION = 0.12;\nconst FLIP_STAGGER = 0.06;\n\nconst FLIP_OUT_VARIANTS: Variants = {\n  normal: (custom: number) => ({\n    rotateX: 0,\n    opacity: 1,\n    transition: {\n      duration: FLIP_DURATION,\n      delay: custom * FLIP_STAGGER + FLIP_DURATION,\n    },\n  }),\n  animate: (custom: number) => ({\n    rotateX: -90,\n    opacity: 0,\n    transition: {\n      duration: FLIP_DURATION,\n      delay: custom * FLIP_STAGGER,\n    },\n  }),\n};\n\nconst FLIP_IN_VARIANTS: Variants = {\n  normal: (custom: number) => ({\n    rotateX: 90,\n    opacity: 0,\n    transition: {\n      duration: FLIP_DURATION,\n      delay: custom * FLIP_STAGGER,\n    },\n  }),\n  animate: (custom: number) => ({\n    rotateX: 0,\n    opacity: 1,\n    transition: {\n      duration: FLIP_DURATION,\n      delay: custom * FLIP_STAGGER + FLIP_DURATION,\n    },\n  }),\n};\n\nconst BinaryIcon = forwardRef<BinaryIconHandle, BinaryIconProps>(\n  ({ onMouseEnter, onMouseLeave, className, size = 28, ...props }, ref) => {\n    const controls = useAnimation();\n    const isControlledRef = useRef(false);\n\n    useImperativeHandle(ref, () => {\n      isControlledRef.current = true;\n\n      return {\n        startAnimation: () => controls.start(\"animate\"),\n        stopAnimation: () => controls.start(\"normal\"),\n      };\n    });\n\n    const handleMouseEnter = useCallback(\n      (e: React.MouseEvent<HTMLDivElement>) => {\n        if (isControlledRef.current) {\n          onMouseEnter?.(e);\n        } else {\n          controls.start(\"animate\");\n        }\n      },\n      [controls, onMouseEnter]\n    );\n\n    const handleMouseLeave = useCallback(\n      (e: React.MouseEvent<HTMLDivElement>) => {\n        if (isControlledRef.current) {\n          onMouseLeave?.(e);\n        } else {\n          controls.start(\"normal\");\n        }\n      },\n      [controls, onMouseLeave]\n    );\n\n    return (\n      <div\n        className={cn(className)}\n        onMouseEnter={handleMouseEnter}\n        onMouseLeave={handleMouseLeave}\n        {...props}\n      >\n        <svg\n          fill=\"none\"\n          height={size}\n          stroke=\"currentColor\"\n          strokeLinecap=\"round\"\n          strokeLinejoin=\"round\"\n          strokeWidth=\"2\"\n          viewBox=\"0 0 24 24\"\n          width={size}\n          xmlns=\"http://www.w3.org/2000/svg\"\n        >\n          <motion.rect\n            animate={controls}\n            custom={0}\n            height=\"6\"\n            initial=\"normal\"\n            rx=\"2\"\n            variants={FLIP_OUT_VARIANTS}\n            width=\"4\"\n            x=\"6\"\n            y=\"4\"\n          />\n          <motion.g\n            animate={controls}\n            custom={0}\n            initial=\"normal\"\n            variants={FLIP_IN_VARIANTS}\n          >\n            <path d=\"M6 4h2v6\" />\n            <path d=\"M6 10h4\" />\n          </motion.g>\n\n          <motion.g\n            animate={controls}\n            custom={1}\n            initial=\"normal\"\n            variants={FLIP_OUT_VARIANTS}\n          >\n            <path d=\"M14 4h2v6\" />\n            <path d=\"M14 10h4\" />\n          </motion.g>\n          <motion.rect\n            animate={controls}\n            custom={1}\n            height=\"6\"\n            initial=\"normal\"\n            rx=\"2\"\n            variants={FLIP_IN_VARIANTS}\n            width=\"4\"\n            x=\"14\"\n            y=\"4\"\n          />\n\n          <motion.g\n            animate={controls}\n            custom={2}\n            initial=\"normal\"\n            variants={FLIP_OUT_VARIANTS}\n          >\n            <path d=\"M6 14h2v6\" />\n            <path d=\"M6 20h4\" />\n          </motion.g>\n          <motion.rect\n            animate={controls}\n            custom={2}\n            height=\"6\"\n            initial=\"normal\"\n            rx=\"2\"\n            variants={FLIP_IN_VARIANTS}\n            width=\"4\"\n            x=\"6\"\n            y=\"14\"\n          />\n\n          <motion.rect\n            animate={controls}\n            custom={3}\n            height=\"6\"\n            initial=\"normal\"\n            rx=\"2\"\n            variants={FLIP_OUT_VARIANTS}\n            width=\"4\"\n            x=\"14\"\n            y=\"14\"\n          />\n          <motion.g\n            animate={controls}\n            custom={3}\n            initial=\"normal\"\n            variants={FLIP_IN_VARIANTS}\n          >\n            <path d=\"M14 14h2v6\" />\n            <path d=\"M14 20h4\" />\n          </motion.g>\n        </svg>\n      </div>\n    );\n  }\n);\n\nBinaryIcon.displayName = \"BinaryIcon\";\n\nexport { BinaryIcon };\n",
      "type": "registry:ui"
    }
  ]
}
